
Watch out, she bites
Unlike the first two movies in the series, which planted tongue firmly in cheek for one great horror comedy (the original) and one below average one (the sequel, reviewed here), Return of the Living Dead III abandons the humor angle and takes a much darker tone. It’s a strange decision, considering that fans must have been expecting something in the same vein as the first two, but for a while it almost – almost – works. Then the admittedly meager promise of the beginning falls apart, leaving a tattered mess
The story this time around focuses more intently on the army’s involvement with Trioxin, the gas that reanimates the dead. Being the army, they are trying to weaponize it. Being the army in this series, they are utterly and completely incompetent, to a degree that is beyond ridiculous. The whole plot hinges on this incompetence and unfathomably lax security around base.
The leads are an army brat and his goth girlfriend. The two of them witness a reanimation test that goes awry, leading to some death and dismemberment. When she ends up dying in a motorcycle accident shortly thereafter, he decides to reanimate her. Once she’s back, they have a run in with some gangsters, she starts eating people, the army tries to catch her and bring her back, she tries to re-kill herself and things get more ludicrous by the second until it finally ends.
The film takes two serious liberties with the original. First, the bite of a zombie makes more zombies, which was not the case in the original — only exposure to Trioxin created zombies. Second, they introduce the idea that pain allows the zombie to control its need to feed. That’s in direct opposition to the original, where the pain of being dead was what caused the zombies to cave brains in the first place. These changes are extremely obnoxious.
On the plus side, the second change does offer an excuse for Julie — the girlfriend — to transform herself into the sexiest (yeah, I said it), most badass zombie you’ve ever seen. She pushes glass, scrap metal and chains though her skin, strips down to almost nothing and ends up looking like an extremely gruesome BDSM fetish model – which is kinda hot, admittedly. I assume that was the real reason for this movie.
The look of the zombies was wildly inconsistent. The original experiment zombie looked fantastic – dead, creepy and believable. Later, some zombies that get released from Trioxin canisters look subhuman, like trolls or goblins, rather than rotting, reanimated corpses. Most of the rest, such as the clerk Julie eats early on, just looked cheesy and bad. The credits list three different studios for the zombie work, which explains the inconsistency. Why they didn’t stick with the original studio and look is a mystery.
Considering the lack of continuity in tone from the first two movies and the extreme liberties taken, RotLD III would have been better served to abandon the connection altogether and set itself up as an entirely new movie. It would still be pretty crap, but at least it would have been more original crap then and wouldn’t have suffered from the comparison to the original.
Return of the Living Dead III/US/1993
After the break, enjoy a NSFW pic of Julie in all of her BDSM zombie-babe glory
Oh, Troma, your films are so crazy. So self-consciously crazy, and so cheaply and shoddily put together with only the barest hint of competence. They always seem like the kind of thing that was conceived over a lunch of cheap booze and bad tacos, written and produced during a two-day cough syrup bender and shot over a long weekend fueled by trucker speed, Old Milwaukee and shitty weed. Case in point: Chopper Chicks in Zombie Town, a melange of wacky elements thrown together haphazardly in the vague hope that something cool will emerge.
Return of the Living Dead 2 is a bad sequel, inferior in every way to the original. The two leads from the first movie return, as different characters fulfilling the same purpose. Here they are much less sympathetic – they’re grave robbers as well as morons. The army loses a canister and two bullies open it with a couple of random button pushes (awesome security, army guys!), and the zombies take down the suburban neighborhood. It’s paced and structured much more like a traditional horror movie than the apocalyptic zombie mayhem of the first, complete with a resolution that sees the heroes kill the supposedly unkillable (in the first movie) zombies with surprising ease – it turns out electricity is their downfall. 






















